﻿using System;

namespace Terraria.ID
{
	// Token: 0x02000356 RID: 854
	public class BuffID
	{
		// Token: 0x04001D16 RID: 7446
		public const int ObsidianSkin = 1;

		// Token: 0x04001D17 RID: 7447
		public const int Regeneration = 2;

		// Token: 0x04001D18 RID: 7448
		public const int Swiftness = 3;

		// Token: 0x04001D19 RID: 7449
		public const int Gills = 4;

		// Token: 0x04001D1A RID: 7450
		public const int Ironskin = 5;

		// Token: 0x04001D1B RID: 7451
		public const int ManaRegeneration = 6;

		// Token: 0x04001D1C RID: 7452
		public const int MagicPower = 7;

		// Token: 0x04001D1D RID: 7453
		public const int Featherfall = 8;

		// Token: 0x04001D1E RID: 7454
		public const int Spelunker = 9;

		// Token: 0x04001D1F RID: 7455
		public const int Invisibility = 10;

		// Token: 0x04001D20 RID: 7456
		public const int Shine = 11;

		// Token: 0x04001D21 RID: 7457
		public const int NightOwl = 12;

		// Token: 0x04001D22 RID: 7458
		public const int Battle = 13;

		// Token: 0x04001D23 RID: 7459
		public const int Thorns = 14;

		// Token: 0x04001D24 RID: 7460
		public const int WaterWalking = 15;

		// Token: 0x04001D25 RID: 7461
		public const int Archery = 16;

		// Token: 0x04001D26 RID: 7462
		public const int Hunter = 17;

		// Token: 0x04001D27 RID: 7463
		public const int Gravitation = 18;

		// Token: 0x04001D28 RID: 7464
		public const int ShadowOrb = 19;

		// Token: 0x04001D29 RID: 7465
		public const int Poisoned = 20;

		// Token: 0x04001D2A RID: 7466
		public const int PotionSickness = 21;

		// Token: 0x04001D2B RID: 7467
		public const int Darkness = 22;

		// Token: 0x04001D2C RID: 7468
		public const int Cursed = 23;

		// Token: 0x04001D2D RID: 7469
		public const int OnFire = 24;

		// Token: 0x04001D2E RID: 7470
		public const int Tipsy = 25;

		// Token: 0x04001D2F RID: 7471
		public const int WellFed = 26;

		// Token: 0x04001D30 RID: 7472
		public const int FairyBlue = 27;

		// Token: 0x04001D31 RID: 7473
		public const int Werewolf = 28;

		// Token: 0x04001D32 RID: 7474
		public const int Clairvoyance = 29;

		// Token: 0x04001D33 RID: 7475
		public const int Bleeding = 30;

		// Token: 0x04001D34 RID: 7476
		public const int Confused = 31;

		// Token: 0x04001D35 RID: 7477
		public const int Slow = 32;

		// Token: 0x04001D36 RID: 7478
		public const int Weak = 33;

		// Token: 0x04001D37 RID: 7479
		public const int Merfolk = 34;

		// Token: 0x04001D38 RID: 7480
		public const int Silenced = 35;

		// Token: 0x04001D39 RID: 7481
		public const int BrokenArmor = 36;

		// Token: 0x04001D3A RID: 7482
		public const int Horrified = 37;

		// Token: 0x04001D3B RID: 7483
		public const int TheTongue = 38;

		// Token: 0x04001D3C RID: 7484
		public const int CursedInferno = 39;

		// Token: 0x04001D3D RID: 7485
		public const int PetBunny = 40;

		// Token: 0x04001D3E RID: 7486
		public const int BabyPenguin = 41;

		// Token: 0x04001D3F RID: 7487
		public const int PetTurtle = 42;

		// Token: 0x04001D40 RID: 7488
		public const int PaladinsShield = 43;

		// Token: 0x04001D41 RID: 7489
		public const int Frostburn = 44;

		// Token: 0x04001D42 RID: 7490
		public const int BabyEater = 45;

		// Token: 0x04001D43 RID: 7491
		public const int Chilled = 46;

		// Token: 0x04001D44 RID: 7492
		public const int Frozen = 47;

		// Token: 0x04001D45 RID: 7493
		public const int Honey = 48;

		// Token: 0x04001D46 RID: 7494
		public const int Pygmies = 49;

		// Token: 0x04001D47 RID: 7495
		public const int BabySkeletronHead = 50;

		// Token: 0x04001D48 RID: 7496
		public const int BabyHornet = 51;

		// Token: 0x04001D49 RID: 7497
		public const int TikiSpirit = 52;

		// Token: 0x04001D4A RID: 7498
		public const int PetLizard = 53;

		// Token: 0x04001D4B RID: 7499
		public const int PetParrot = 54;

		// Token: 0x04001D4C RID: 7500
		public const int BabyTruffle = 55;

		// Token: 0x04001D4D RID: 7501
		public const int PetSapling = 56;

		// Token: 0x04001D4E RID: 7502
		public const int Wisp = 57;

		// Token: 0x04001D4F RID: 7503
		public const int RapidHealing = 58;

		// Token: 0x04001D50 RID: 7504
		public const int ShadowDodge = 59;

		// Token: 0x04001D51 RID: 7505
		public const int LeafCrystal = 60;

		// Token: 0x04001D52 RID: 7506
		public const int BabyDinosaur = 61;

		// Token: 0x04001D53 RID: 7507
		public const int IceBarrier = 62;

		// Token: 0x04001D54 RID: 7508
		public const int Panic = 63;

		// Token: 0x04001D55 RID: 7509
		public const int BabySlime = 64;

		// Token: 0x04001D56 RID: 7510
		public const int EyeballSpring = 65;

		// Token: 0x04001D57 RID: 7511
		public const int BabySnowman = 66;

		// Token: 0x04001D58 RID: 7512
		public const int Burning = 67;

		// Token: 0x04001D59 RID: 7513
		public const int Suffocation = 68;

		// Token: 0x04001D5A RID: 7514
		public const int Ichor = 69;

		// Token: 0x04001D5B RID: 7515
		public const int Venom = 70;

		// Token: 0x04001D5C RID: 7516
		public const int WeaponImbueVenom = 71;

		// Token: 0x04001D5D RID: 7517
		public const int Midas = 72;

		// Token: 0x04001D5E RID: 7518
		public const int WeaponImbueCursedFlames = 73;

		// Token: 0x04001D5F RID: 7519
		public const int WeaponImbueFire = 74;

		// Token: 0x04001D60 RID: 7520
		public const int WeaponImbueGold = 75;

		// Token: 0x04001D61 RID: 7521
		public const int WeaponImbueIchor = 76;

		// Token: 0x04001D62 RID: 7522
		public const int WeaponImbueNanites = 77;

		// Token: 0x04001D63 RID: 7523
		public const int WeaponImbueConfetti = 78;

		// Token: 0x04001D64 RID: 7524
		public const int WeaponImbuePoison = 79;

		// Token: 0x04001D65 RID: 7525
		public const int Blackout = 80;

		// Token: 0x04001D66 RID: 7526
		public const int PetSpider = 81;

		// Token: 0x04001D67 RID: 7527
		public const int Squashling = 82;

		// Token: 0x04001D68 RID: 7528
		public const int Ravens = 83;

		// Token: 0x04001D69 RID: 7529
		public const int BlackCat = 84;

		// Token: 0x04001D6A RID: 7530
		public const int CursedSapling = 85;

		// Token: 0x04001D6B RID: 7531
		public const int WaterCandle = 86;

		// Token: 0x04001D6C RID: 7532
		public const int Campfire = 87;

		// Token: 0x04001D6D RID: 7533
		public const int ChaosState = 88;

		// Token: 0x04001D6E RID: 7534
		public const int HeartLamp = 89;

		// Token: 0x04001D6F RID: 7535
		public const int Rudolph = 90;

		// Token: 0x04001D70 RID: 7536
		public const int Puppy = 91;

		// Token: 0x04001D71 RID: 7537
		public const int BabyGrinch = 92;

		// Token: 0x04001D72 RID: 7538
		public const int AmmoBox = 93;

		// Token: 0x04001D73 RID: 7539
		public const int ManaSickness = 94;

		// Token: 0x04001D74 RID: 7540
		public const int BeetleEndurance1 = 95;

		// Token: 0x04001D75 RID: 7541
		public const int BeetleEndurance2 = 96;

		// Token: 0x04001D76 RID: 7542
		public const int BeetleEndurance3 = 97;

		// Token: 0x04001D77 RID: 7543
		public const int BeetleMight1 = 98;

		// Token: 0x04001D78 RID: 7544
		public const int BeetleMight2 = 99;

		// Token: 0x04001D79 RID: 7545
		public const int BeetleMight3 = 100;

		// Token: 0x04001D7A RID: 7546
		public const int FairyRed = 101;

		// Token: 0x04001D7B RID: 7547
		public const int FairyGreen = 102;

		// Token: 0x04001D7C RID: 7548
		public const int Wet = 103;

		// Token: 0x04001D7D RID: 7549
		public const int Mining = 104;

		// Token: 0x04001D7E RID: 7550
		public const int Heartreach = 105;

		// Token: 0x04001D7F RID: 7551
		public const int Calm = 106;

		// Token: 0x04001D80 RID: 7552
		public const int Builder = 107;

		// Token: 0x04001D81 RID: 7553
		public const int Titan = 108;

		// Token: 0x04001D82 RID: 7554
		public const int Flipper = 109;

		// Token: 0x04001D83 RID: 7555
		public const int Summoning = 110;

		// Token: 0x04001D84 RID: 7556
		public const int Dangersense = 111;

		// Token: 0x04001D85 RID: 7557
		public const int AmmoReservation = 112;

		// Token: 0x04001D86 RID: 7558
		public const int Lifeforce = 113;

		// Token: 0x04001D87 RID: 7559
		public const int Endurance = 114;

		// Token: 0x04001D88 RID: 7560
		public const int Rage = 115;

		// Token: 0x04001D89 RID: 7561
		public const int Inferno = 116;

		// Token: 0x04001D8A RID: 7562
		public const int Wrath = 117;

		// Token: 0x04001D8B RID: 7563
		public const int MinecartLeft = 118;

		// Token: 0x04001D8C RID: 7564
		public const int Lovestruck = 119;

		// Token: 0x04001D8D RID: 7565
		public const int Stinky = 120;

		// Token: 0x04001D8E RID: 7566
		public const int Fishing = 121;

		// Token: 0x04001D8F RID: 7567
		public const int Sonar = 122;

		// Token: 0x04001D90 RID: 7568
		public const int Crate = 123;

		// Token: 0x04001D91 RID: 7569
		public const int Warmth = 124;

		// Token: 0x04001D92 RID: 7570
		public const int HornetMinion = 125;

		// Token: 0x04001D93 RID: 7571
		public const int ImpMinion = 126;

		// Token: 0x04001D94 RID: 7572
		public const int ZephyrFish = 127;

		// Token: 0x04001D95 RID: 7573
		public const int BunnyMount = 128;

		// Token: 0x04001D96 RID: 7574
		public const int PigronMount = 129;

		// Token: 0x04001D97 RID: 7575
		public const int SlimeMount = 130;

		// Token: 0x04001D98 RID: 7576
		public const int TurtleMount = 131;

		// Token: 0x04001D99 RID: 7577
		public const int BeeMount = 132;

		// Token: 0x04001D9A RID: 7578
		public const int SpiderMinion = 133;

		// Token: 0x04001D9B RID: 7579
		public const int TwinEyesMinion = 134;

		// Token: 0x04001D9C RID: 7580
		public const int PirateMinion = 135;

		// Token: 0x04001D9D RID: 7581
		public const int MiniMinotaur = 136;

		// Token: 0x04001D9E RID: 7582
		public const int Slimed = 137;

		// Token: 0x04001D9F RID: 7583
		public const int MinecartRight = 138;

		// Token: 0x04001DA0 RID: 7584
		public const int SharknadoMinion = 139;

		// Token: 0x04001DA1 RID: 7585
		public const int UFOMinion = 140;

		// Token: 0x04001DA2 RID: 7586
		public const int UFOMount = 141;

		// Token: 0x04001DA3 RID: 7587
		public const int DrillMount = 142;

		// Token: 0x04001DA4 RID: 7588
		public const int ScutlixMount = 143;

		// Token: 0x04001DA5 RID: 7589
		public const int Electrified = 144;

		// Token: 0x04001DA6 RID: 7590
		public const int MoonLeech = 145;

		// Token: 0x04001DA7 RID: 7591
		public const int Sunflower = 146;

		// Token: 0x04001DA8 RID: 7592
		public const int MonsterBanner = 147;

		// Token: 0x04001DA9 RID: 7593
		public const int Rabies = 148;

		// Token: 0x04001DAA RID: 7594
		public const int Webbed = 149;

		// Token: 0x04001DAB RID: 7595
		public const int Bewitched = 150;

		// Token: 0x04001DAC RID: 7596
		public const int SoulDrain = 151;

		// Token: 0x04001DAD RID: 7597
		public const int MagicLantern = 152;

		// Token: 0x04001DAE RID: 7598
		public const int ShadowFlame = 153;

		// Token: 0x04001DAF RID: 7599
		public const int BabyFaceMonster = 154;

		// Token: 0x04001DB0 RID: 7600
		public const int CrimsonHeart = 155;

		// Token: 0x04001DB1 RID: 7601
		public const int Stoned = 156;

		// Token: 0x04001DB2 RID: 7602
		public const int PeaceCandle = 157;

		// Token: 0x04001DB3 RID: 7603
		public const int StarInBottle = 158;

		// Token: 0x04001DB4 RID: 7604
		public const int Sharpened = 159;

		// Token: 0x04001DB5 RID: 7605
		public const int Dazed = 160;

		// Token: 0x04001DB6 RID: 7606
		public const int DeadlySphere = 161;

		// Token: 0x04001DB7 RID: 7607
		public const int UnicornMount = 162;

		// Token: 0x04001DB8 RID: 7608
		public const int Obstructed = 163;

		// Token: 0x04001DB9 RID: 7609
		public const int VortexDebuff = 164;

		// Token: 0x04001DBA RID: 7610
		public const int DryadsWard = 165;

		// Token: 0x04001DBB RID: 7611
		public const int MinecartRightMech = 166;

		// Token: 0x04001DBC RID: 7612
		public const int MinecartLeftMech = 167;

		// Token: 0x04001DBD RID: 7613
		public const int CuteFishronMount = 168;

		// Token: 0x04001DBE RID: 7614
		public const int BoneJavelin = 169;

		// Token: 0x04001DBF RID: 7615
		public const int SolarShield1 = 170;

		// Token: 0x04001DC0 RID: 7616
		public const int SolarShield2 = 171;

		// Token: 0x04001DC1 RID: 7617
		public const int SolarShield3 = 172;

		// Token: 0x04001DC2 RID: 7618
		public const int NebulaUpLife1 = 173;

		// Token: 0x04001DC3 RID: 7619
		public const int NebulaUpLife2 = 174;

		// Token: 0x04001DC4 RID: 7620
		public const int NebulaUpLife3 = 175;

		// Token: 0x04001DC5 RID: 7621
		public const int NebulaUpMana1 = 176;

		// Token: 0x04001DC6 RID: 7622
		public const int NebulaUpMana2 = 177;

		// Token: 0x04001DC7 RID: 7623
		public const int NebulaUpMana3 = 178;

		// Token: 0x04001DC8 RID: 7624
		public const int NebulaUpDmg1 = 179;

		// Token: 0x04001DC9 RID: 7625
		public const int NebulaUpDmg2 = 180;

		// Token: 0x04001DCA RID: 7626
		public const int NebulaUpDmg3 = 181;

		// Token: 0x04001DCB RID: 7627
		public const int StardustMinion = 182;

		// Token: 0x04001DCC RID: 7628
		public const int StardustMinionBleed = 183;

		// Token: 0x04001DCD RID: 7629
		public const int MinecartLeftWood = 184;

		// Token: 0x04001DCE RID: 7630
		public const int MinecartRightWood = 185;

		// Token: 0x04001DCF RID: 7631
		public const int DryadsWardDebuff = 186;

		// Token: 0x04001DD0 RID: 7632
		public const int StardustGuardianMinion = 187;

		// Token: 0x04001DD1 RID: 7633
		public const int StardustDragonMinion = 188;

		// Token: 0x04001DD2 RID: 7634
		public const int Daybreak = 189;

		// Token: 0x04001DD3 RID: 7635
		public const int SuspiciousTentacle = 190;

		// Token: 0x04001DD4 RID: 7636
		public const int CompanionCube = 191;

		// Token: 0x04001DD5 RID: 7637
		public const int SugarRush = 192;

		// Token: 0x04001DD6 RID: 7638
		public const int BasiliskMount = 193;

		// Token: 0x04001DD7 RID: 7639
		public const int WindPushed = 194;

		// Token: 0x04001DD8 RID: 7640
		public const int WitheredArmor = 195;

		// Token: 0x04001DD9 RID: 7641
		public const int WitheredWeapon = 196;

		// Token: 0x04001DDA RID: 7642
		public const int OgreSpit = 197;

		// Token: 0x04001DDB RID: 7643
		public const int ParryDamageBuff = 198;

		// Token: 0x04001DDC RID: 7644
		public const int NoBuilding = 199;

		// Token: 0x04001DDD RID: 7645
		public const int PetDD2Gato = 200;

		// Token: 0x04001DDE RID: 7646
		public const int PetDD2Ghost = 201;

		// Token: 0x04001DDF RID: 7647
		public const int PetDD2Dragon = 202;

		// Token: 0x04001DE0 RID: 7648
		public const int BetsysCurse = 203;

		// Token: 0x04001DE1 RID: 7649
		public const int Oiled = 204;

		// Token: 0x04001DE2 RID: 7650
		public const int BallistaPanic = 205;

		// Token: 0x04001DE3 RID: 7651
		public const int Count = 206;
	}
}
